The Dark Age began with the blackout (as opposed to the Jihad 's whiteout) of 80% the HPG network on August 7th of 3132 . Humanity was suddenly thrust back into the early days of space travel where FTL communication was not possible and messages had to be couriered by JumpShips . This made command and control of armed forces and the governing of the Inner Sphere empires very difficult, if not impossible. Just two years earlier, Devlin Stone , founder of the Republic of the Sphere , retired and vanished, promising that he will return when the Republic needs him the most.

Even at the highest levels of the Republic government, rival factions began to appear, most notably the Senate Alliance , which attempted to wrest control from the Exarch .

Besieged from within and without, Exarch Jonah Levin , on October 1, 3135 enacted Fortress Republic . This plan reduced the borders of the Republic to roughly the size of Prefecture X , leaving the loyal supporters of the Republic outside the Fortress to fend for themselves. As part of this action, no one can leave or enter the Fortress.

MechWarrior: Dark Age (MWDA; later as Age of Destruction or AOD) was a tabletop wargame by WizKids set in the BattleTech universe that uses the Clix system . The game's miniatures are pre-painted models of infantry squads, vehicles, and giant walking war machines known as BattleMechs or more simply "'mechs".

Mechwarrior: Dark Age is played on a 36" x 36" game surface with each player taking turns giving his units 'orders' that involve moving and/or attacking opposing units. A measuring tape and three six-sided dice are used while executing these orders. Frequently miniaturized 'terrain', such as buildings (blocking terrain), forests (hindering terrain) or lakes (shallow water), is placed on the game board. The victor is determined after one or more 'victory conditions' have been achieved by a player or when the predetermined time limit for the game has been reached, depending on the game scenario that is being played.

There are several factions to collect, and many are interconnected by alliances and other relations. Many of the factions from Classic Battletech were introduced into the game and the game has several original factions as well. In keeping with the spirit of the Battletech universe, there are also many mercenary units referred to as Gunslingers .

Template:Infobox game MechWarrior: Dark Age (now in its second iteration, Age of Destruction ) was a tabletop wargame by WizKids set in the BattleTech universe that uses the Clix system. The game's miniatures are pre-painted models of infantry squads, vehicles, and giant walking war machines known as BattleMechs .

Mechwarrior: Dark Age is played on a 36" x 36" game surface with each player taking turns giving his units 'orders' that involve moving and/or attacking opposing units. A measuring tape and three-six sided dice are used while executing these orders. Frequently miniaturized 'terrain', such as buildings (blocking terrain), forests (hindering terrain) or lakes (shallow water), is placed on the game board. The victor is determined after one or more 'victory conditions' have been achieved by a player or when the predetermined time limit for the game has been reached, depending on the game scenario that is being played.

MechWarrior: Age of Destruction introduced new rules and new mechanics to the game, most notably the pilots and gear. These cards are included with the booster packs, and improve any 'Mech they are attached to, depending on the weight class. This has also introduced Gunslingers, mercenary pilots with preferred 'mechs that can be "recruited" to all, or most, factions. They have become common prizes at sanctioned tournaments.

The Dark Age began with the blackout (as opposed to the Jihad 's whiteout) of 80% the HPG network on August 7th of 3132 . Humanity was suddenly thrust back into the early days of space travel where FTL communication was not possible and messages had to be couriered by JumpShips . This made command and control of armed forces and the governing of the Inner Sphere empires very difficult, if not impossible. Just two years earlier, Devlin Stone , founder of the Republic of the Sphere , retired and vanished, promising that he will return when the Republic needs him the most.

Even at the highest levels of the Republic government, rival factions began to appear, most notably the Senate Alliance , which attempted to wrest control from the Exarch .

Besieged from within and without, Exarch Jonah Levin , on October 1, 3135 enacted Fortress Republic . This plan reduced the borders of the Republic to roughly the size of Prefecture X , leaving the loyal supporters of the Republic outside the Fortress to fend for themselves. As part of this action, no one can leave or enter the Fortress.

The Dark Age began with the blackout (as opposed to the Jihad 's whiteout) of 80% the HPG network on August 7th of 3132 . Humanity was suddenly thrust back into the early days of space travel where FTL communication was not possible and messages had to be couriered by JumpShips . This made command and control of armed forces and the governing of the Inner Sphere empires very difficult, if not impossible. Just two years earlier, Devlin Stone , founder of the Republic of the Sphere , retired and vanished, promising that he will return when the Republic needs him the most.

Even at the highest levels of the Republic government, rival factions began to appear, most notably the Senate Alliance , which attempted to wrest control from the Exarch .

Besieged from within and without, Exarch Jonah Levin , on October 1, 3135 enacted Fortress Republic . This plan reduced the borders of the Republic to roughly the size of Prefecture X , leaving the loyal supporters of the Republic outside the Fortress to fend for themselves. As part of this action, no one can leave or enter the Fortress.

MechWarrior: Dark Age (MWDA; later as Age of Destruction or AOD) was a tabletop wargame by WizKids set in the BattleTech universe that uses the Clix system . The game's miniatures are pre-painted models of infantry squads, vehicles, and giant walking war machines known as BattleMechs or more simply "'mechs".

Mechwarrior: Dark Age is played on a 36" x 36" game surface with each player taking turns giving his units 'orders' that involve moving and/or attacking opposing units. A measuring tape and three six-sided dice are used while executing these orders. Frequently miniaturized 'terrain', such as buildings (blocking terrain), forests (hindering terrain) or lakes (shallow water), is placed on the game board. The victor is determined after one or more 'victory conditions' have been achieved by a player or when the predetermined time limit for the game has been reached, depending on the game scenario that is being played.

There are several factions to collect, and many are interconnected by alliances and other relations. Many of the factions from Classic Battletech were introduced into the game and the game has several original factions as well. In keeping with the spirit of the Battletech universe, there are also many mercenary units referred to as Gunslingers .

MechWarrior: Dark Age (novels) - Wikipedia


Mechwarrior: Dark Age | Board Game | BoardGameGeek

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